This article is the first in a series focusing on the Architecture of the Metaverse. ArchDaily has collaborated with John Marx, AIA, the founding design principal and Chief Artistic Officer of Form4 Architecture, to bring you monthly articles that seek to define the Metaverse, convey the potential of this new realm as well as understand its constraints.

The Metaverse is currently hard to define. Try to think of it as the bringing together of the abundance of virtual communities we have created over the years on Facebook with the enormous range of leisure opportunities akin to shopping on Amazon. Yet, the Metaverse goes far beyond this and makes a new type of landscape possible by playing on the very qualities of placemaking we know from the cities, towns, and villages we inhabit worldwide. The Metaverse is a transactional space, and perhaps above all an experiential space where unexpected events take place and, importantly, shared events are enjoyed on an individual and communal basis.

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