HNTB Real Time Simulations utilizing Datasmith in UE4

Architectural visualization has been around for centuries, with drawings and paintings depicting finished structures before they were built. In the 1990s, the movement of the industry from paper to CAD saw video added to the mix, with the new ability to produce walk-throughs and fly-throughs from design.

It was only a matter of time before architectural visualization professionals discovered real-time rendering, which can produce finished videos in a fraction of the time of traditional rendering processes. Initially intended for game development, real-time render engines have now reached a level of quality and photorealism that makes them ideal for presenting architectural designs.

With real-time rendering comes an unexpected bonus: new types of presentations for clients. Architectural visualization can now include immersive experiences like virtual reality tours, interactive, game-like projects, and cave automatic virtual environments (CAVEs) to present design in ways never seen before.

Read more via archdaily.com